SimHDR-EO accurately stimulates the NVG goggles for a wide variety of natural and artificial lighting effects with accurate gain response, scene contrast, and image luminance.
SimHDR provides the most realistic atmospheric effects and illumination models for the highest possible fidelity and realism.
All SimHDR signature modeling is executed in floating point math and natural radiometric units providing full HDRR across your entire scene.
SimHDR-EO provides the highest fidelity and most accurate physics-based NVG sensor simulation and stimulation capabilities on the market.
SimHDR-EO can be delivered in a variety of ways to meet your needs and budget constraints.
Integrate SimHDR-EO into your own application using the SimHDR-EO SDK .
SimHDR-EO can be delivered as a completely integrated plug-in module for multiple supported applications saving you time and resources while expanding your current visual display capabilities.
RSC provides experienced and talented engineers to work with you and your staff to integrate our capabilities into your visual application.
SimHDR-EO includes all of the capabilities of SimHDR for rendering physically-accurate illumination, atmospherics, and cultural lighting with the added capabilities of rendering real-time EO and NVG sensor effects in your existing visual applications and Image Generators. SimHDR-EO models physics-based radiance scenes into extremely realistic and radiometrically accurate sensor scene renderings and sensor stimulation of Night Vision Goggles.
SimHDR-EO combines signature predictions anchored in the physical sciences with the expanding power of commercial graphics hardware technologies to deliver complex GPU-based optical sensor simulations and stimulations in real-time. SimHDR-EO implements the sensor transforms on the GPU that allows SimHDR-EO to generate sensor displays with greater pixel density and reduced latency as compared to traditional alternatives. It can also be implemented and utilized on a standard 3-color projector or 4-color projectors (RGB & NIR) without the need for a second set of image generation software licenses or hardware.
SimHDR-EO’s open API and minimally-invasive GPU shader management technology provides portability to any existing OpenGL-based application. The flexible architecture accommodates a wide range of applications from full-fidelity sensor training systems with multi-channel immersive visuals to desktop computer-based training applications.