RSC Selected as GPU Tech Conference Presenter

RSC Project Manager and Senior Engineer, Brett Chladny, will attend and present at this year’s Graphics Processing Unit (GPU) Technology Conference (GTC) to be held March 17-20, 2015 in San Jose, California. The GPU Technology Conference attracts professionals from academia, industry and government in an arena that fosters new ideas in the use of GPU for applications beyond gaming. This year, GTC is highlighting the growing revolution in deep learning that can affect every aspect of computing. In addition, GTC will offer 500+ sessions and hands-on labs covering a wide range of topics.

Brett’s specific topic will focus on real-time graphics and visualization in his presentation entitled, “Displacement Mapping: A New Method to Achieve Realistic Geo-Specific Feature Densities.”  RSC invites you to attend the conference and Brett’s upcoming presentation representing one of many complex projects in which RSC is involved. The presentation will be held at the San Jose McEnery Convention Center, San Jose, CA on Wednesday, 18 Mar at 4:00pm, Session S5235, Room LL21B. To learn more about the conference, please visit http://www.gputechconf.com/.  GTC Promo Code FF15S20 may be used to receive 20% off of the conference pass price.

ABSTRACT

Explore new techniques in identifying, representing, and rendering realistic number of geo-specifically placed features in synthetic environments. Adding 3D models to synthetic environments greatly enhance visual cues that enable the perception of depth, motion, and realism. However, constraints in hardware performance and budgets often limit the amount of 3D features in the scene. This session presents an innovative automated process that leverages geospatial data sources and GPU tessellation technologies to inject realistic numbers of features. A framework for extracting feature information from commonly available data will be discussed. We will also explore a new a library that uses the power of modern GPUs to achieve near constant rendering performance regardless of feature density.

Post Conference Update:  See Brett’s recorded presentation at this link:  http://registration.gputechconf.com/quicklink/4fW8Wnq.  Select “View Recording” to view the presentation.

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